Ocarina of Time Could Look Like in VR

Youtuber Shows What a Modern Zelda: Ocarina of Time Could Look Like in VR

Image: CryZENx

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A Youtuber plays a fan remake of Zelda: Ocarina of Time in VR using the UEVR injector.


I came across an interesting video from VR Youtuber Beardo Benjo this week and wanted to bring it to your attention.

With the recently released VR injector UEVR, Beardo Benjo teleported himself to visually modernized locations from Zelda: Ocarina of Time, including the field of Hyrule, the village at the base of Hyrule Castle, the Lon-Lon Ranch, the Deku Tree, and the Temple of Time. The latter is the most impressive location, and they were all created by the developer CryZENx using Unreal Engine 5.

Thanks to UEVR, Beardo Benjo is experiencing the game in VR and from Link’s perspective, giving him a better sense of scale. The Deku Tree, for example, appears much larger and more majestic than in the traditional game.

Motion controls are also supported. However, there is not much you can do as most game mechanics are not implemented yet. Still, it must be fascinating to experience these familiar places in modern graphics and in VR, and to wonder if a remake could look like this.


Only for high-end computers

CryZENx has turned his hobby into a profession. He creates remakes of retro games and makes them available to fans via Patreon. He also makes videos on his YouTube channel showing his creations. In addition to Ocarina of Time, the developer has also modernized Super Mario 64, Mario Kart 64, Donkey Kong 64 and many more.

UEVR is an injector from VR modder Praydog that makes almost any game based on Unreal Engine 4 and 5 playable with a modern VR headset, including many AAA titles. It was released nearly three weeks ago.

However, more graphically demanding games require a lot of computing power, and CryZENx’s Ocarina of Time project is one of them. Beardo Benjo played the fan remake on a high-end PC with an RTX 4090, and even with that setup, the computer struggled here and there.

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