VR Hardware

Signs point to Valve’s new VR Headset using eye tracking

Image: Midjourney prompted by MIXED Der Artikel kann nur mit aktiviertem JavaScript dargestellt werden. Bitte aktiviere JavaScript in deinem Browser und lade die Seite neu. A new beta update for SteamVR hints that Valve’s next VR headset could support eye tracking. SteamVR beta update 1.26.1 was released on March 29. The update mainly brings improvements …

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New 27-inch display from Sony offers 3D without VR headset

Der Artikel kann nur mit aktiviertem JavaScript dargestellt werden. Bitte aktiviere JavaScript in deinem Browser und lade die Seite neu. The new Spatial Reality Display is a 27-inch screen that can display 3D content spatially without the need for special glasses. Sony has long been involved in immersive technology, including the development of next-generation displays …

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Apple’s XR headset production is delayed, making a WWDC preview uncertain

Image: Ian Zelbo (headset render) Der Artikel kann nur mit aktiviertem JavaScript dargestellt werden. Bitte aktiviere JavaScript in deinem Browser und lade die Seite neu. In a sudden reversal, the likelihood of seeing Apple’s XR headset at WWDC 2023 has become less certain. All signs pointed toward our first look at Apple’s long-rumored mixed reality …

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Meta Quest is getting a very useful hand tracking shortcut

Picture: Meta Der Artikel kann nur mit aktiviertem JavaScript dargestellt werden. Bitte aktiviere JavaScript in deinem Browser und lade die Seite neu. A new Meta Quest shortcut lets you instantly switch to hand tracking. A small improvement that makes a big difference. I usually keep hand tracking turned off most of the time, and only …

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Apple’s first mixed reality headset won’t sell well, but that doesn’t matter

Image: Ian Zelbo (Konzeptrendering) Der Artikel kann nur mit aktiviertem JavaScript dargestellt werden. Bitte aktiviere JavaScript in deinem Browser und lade die Seite neu. Recent VR headsets aren’t as successful as hoped, and Apple is not going to change that. And it doesn’t have to. There is bad news for the VR industry once again. …

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